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A SWTOR Beta Top 4: Things To Know About The Smuggler Class

December 3, 2011

There are so many wonderful features of Star Wars: The Old Republic. I got the immense pleasure of playing the Beta this last weekend, and I want to share some screenshots and opinions. I will be putting out a series of posts with the Top 4s of the many things I got to try, including the classes, the PvP, the systems, and the experience in general.

Here it is folks, the number one class I am looking forward to playing. This snappy-talking, lady-wooing, sharp-shooting, space-cowboy is the coolest dude since Han Solo himself walked the silver screen. I will probably eventually roll two of these so I can play both advanced classes. I am very partial to the Gunslinger currently, and I was able to get one to level 18 in the Beta before the server logged me off.

Here are the top 4 things to know about the Smuggler class in SWTOR!

  1. Great story
    I love cowboys. Always have, always will. I want to BE a cowboy (but, sadly, I’m allergic to horses). This class is a space cowboy. The story is fantastic with some good twists, high amounts of credits, a sabacc game where you own the table, and plenty of opportunities to point your gun at people’s heads.

    "Where's my ship?!?"

  2. Cover
    I was expecting to hate the cover mechanic. In fact, for the first 4 levels, I did hate the cover mechanic. Then I learned how powerful it was, and I was sold. I went Gunslinger, which is the DPS advanced class with the Portable Cover, and it comes with some nice survivability and damage if you spec in the cover-based line, Sharpshooter. When I played in PvP, the damage was already very good, even with only a level 18 spec. In fact, if I was left alone, then I would quickly eliminate all of the opposing players. After speccing Ballistic Dampers, I was able to completely nullify the first three attacks on me in cover. It was very amusing to see people throwing their hardest hitting cooldowns at me and seeing “Absorbed, Absorbed, Absorbed” above my head.

    A Gunslinger in portable cover: one of the last things you want to see...maybe even the last you WILL see...

  3. Corso Riggs
    Corso Riggs is the first companion that you get, probably around level 7. Corso is basically me, I’m pretty sure. He is a good ‘ol country boy that has a very nice, almost Southern chivalry to him. Love it. I basically pick what I would do in real life and watch the affection rating go up with him. He likes the ladies, so be sure to treat ‘em nice and flirt with them whenever possible to win his respect. ;)
  4. Slick-talking fun and shoot-first mentality
    I played a male smuggler, which bears a striking resemblance to what I would look like if I looked like Harrison Ford.

    Dashingly good looking...I relate ;)

    It is a LOT of fun to make snarky comebacks to people that I would never think about blinking funny at in real life. I wasn’t honestly expecting how much I would LOVE the conversation options. I feel like I am a legit fastdraw, and you’d better think twice before getting in a gunfight with me. It could be because I am from Texas, and we draw fast here. With the setup required of the cover mechanic, you often shoot first (and last), which is fine by me, since Han shot first.

    Shooting a coin...yeah, I'm THAT good...

<< A SWTOR Beta Top 4: Things to Know About Travel || A SWTOR Beta Top 4: Things to Know About Crew Skills (Crafting) >>

  1. December 7, 2011 at 10:41 am

    Nice Post, very interesting class… but my toon will be a trooper for sure!!! :D

    • December 8, 2011 at 1:53 am

      Thank you! Yes, the trooper is definitely competing for my attention! It is going to be hard to decide, but I will probably level both to midgame before deciding on a main.

  1. March 14, 2012 at 7:28 pm
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