Posts Tagged ‘plot’

The Pros and Cons of Archeage: Housing and PvP

November 12, 2014 1 comment


It is my goal to talk honestly about the flaws and strengths of Archeage, review it a bit, and talk about my experiences in it.  I plan to release 5 articles this week on Crafting and Travel (yesterday’s), Housing and PvP (today’s), Leveling and Classes, The Endgame Gear Grind, and the Trial System and Game Infrastructure.

Note that everything I say is a matter of opinion. The solutions I offer are merely the perspectives of a gamer with a scientific background in programming, but by no means am I a developer who knows what it would take to implement any of it. I simply believe in presenting problems with solutions, rather than just focusing on the negative.

Today we talk about Housing, the problems facing it, and my favorite of all topics, PvP.

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