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Bioware is so close…yet so far away

October 18, 2016 1 comment

Player: “We don’t like gear in PvP. We want it to be based on skill. A symptom of this disease is gearing is random and Battlemaster lootboxes suck because they aren’t fun.”
Bioware: “Okay, well you can now buy gear you want, but it takes a long time.”

Player: “We like ranked 8-man PvP, but the queue times are long without cross-server and preseason 1 is taking forever (over a year)”
Bioware: “Oh, well, I know we promised cross-server, but we’re gonna remove that game type and give you one that is radically different in style in a way that completely eliminates the point of some of the advanced classes.”

Player: “We still don’t like gear in PvP. We still want it to be based on skill. The grind is strong with this one.”
Bioware: “Here is a starter set of gear for zero credits that no one will buy.”

Player: “We STILL don’t like gear in PvP. We actually want it to be based on skill. The grind (that was unchanged) is still strong with this one.”
Bioware: “How about a system that makes your gear less important, but still needed? Oh, but PvEers and naked people will be more powerful than you.”

Player: “We still REALLY don’t like gear in PvP. We still want it to be based on skill. Also, the PvEers hurt me.”
Bioware: “Okay, we’ll fix that broken system we put in (finally), and here are some reduced costs so only the first two weeks of warzones on a new character will be miserable instead of two months of misery.”

Player: “Okay, this gearing system is still a little rough, but I finally can get my alts consistently geared and it is a fairly enjoyable process. How about some more maps at some point? And maybe keep working on cross-server to help ranked populations?”
Bioware: “We need a new system. This “getting gear consistently” thing isn’t as fun as not knowing where your next meal will come from. Tell you what, pay us money and we’ll give you gear. But it will be random. And good luck min-maxing. Oh and hey, we heard your complaints about the PvEers and we’ve made sure they have the same problems you do now.”

Player: “We don’t like the Alliance lootboxes, they aren’t fun, and they’re pointless.”
Bioware: “Oh then we’ll give them a point! We’ll make it so you have to get them for gear. Exclusively gearing through lootboxes! Now they aren’t pointless.”

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Categories: General, SWTOR Tags: , , , , ,

Fine, SWTOR, I forgive you

March 10, 2016 1 comment

My friend Tom who just moved to Canada has been asking me questions about SWTOR since he has gotten back into it recently. I dropped my sub a few months back, so I haven’t been playing much at all. With the warzone coming out soon, I’ve been excited, so I decided to transfer a character to his server and see what’s up.

While cleaning out the mail of my Guardian, I grabbed a Cantina box from a code I had received on Reddit, and I decided to open it really fast.

Lo and behold, it sat there in my inventory, staring at me like a golden ticket to a chocolate factory. Read more…

What really happens in the SWTOR PvP office

February 13, 2015 10 comments

I…just…can’t…resist….

 

pvp producer's letter

Coded Message Easter Egg in SWTOR

December 31, 2014 9 comments

For those of you who just take the money from the in-game mail from NPCs without reading them, you might want to actually slow down and read! There are some interesting tidbits of information, including, on occasion, Easter Eggs. Check out this one from my Trooper’s mail on Rishi!

Read more…

Categories: General, SWTOR Tags: , , , ,

Attacks, Damage, Buffs, and Debuffs in SWTOR

December 29, 2014 4 comments

UPDATED: 12/29/14 for Update 3.0.1

With Update 3.0 came a lot of combat changes, and I have been wanting to write a post on Attack Types and Damage Types for about 3 years now (I know, lazy). Here are some of the most recent changes, along with the Attack and Damage Types for reference, so people can more effectively create Ops groups and Ranked PvP teams.

Enjoy! Read more…