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Posts Tagged ‘beta’

My Perspective on SWTOR Beta aka Skavak Will Pay!!!

December 23, 2011 Comments off

Captain Ryla after Esseles

So, while I’ve been sitting in front of my computer, awaiting the email from Bioware to start my early access (metaphorically, of course), I decided to write a bit about my beta experience. With release closing in, I figured now is a good a time as any to detail a bit of my impressions about my beta experiences during the Thanksgiving Weekend!

Oh, and there may be spoilers, so be aware of that now.  Read more…

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A SWTOR Beta Top 4: Things I DON’T Like About The Game

December 9, 2011 5 comments

There are so many wonderful features of Star Wars: The Old Republic. I got the immense pleasure of playing the Beta this last weekend, and I want to share some screenshots and opinions. I will be putting out a series of posts with the Top 4s of the many things I got to try, including the classes, the PvP, the systems, and the experience in general.

I have to be honest. I have posted things I love about SWTOR, and I have illustrated that I am clearly looking forward to getting my hands on this game again. However, to be completely fair, I need to at least do one post on things I DON’T like about the game (vs. you know, the 9 posts I did on what I love).

Here are the top 4 things I don’t like in SWTOR. Read more…

A SWTOR Beta Top 4: Reasons To Have A Ship

December 8, 2011 2 comments

There are so many wonderful features of Star Wars: The Old Republic. I got the immense pleasure of playing the Beta this last weekend, and I want to share some screenshots and opinions. I will be putting out a series of posts with the Top 4s of the many things I got to try, including the classes, the PvP, the systems, and the experience in general.

Space combat is a fun mini-game. It is definitely a diversion, not necessarily a full-blown flight simulator like X-Wing Alliance or TIE Fighter. Still, it is fun, it gives you something to do while crafting, and it isn’t a bad source of XP.

Here are the top 4 reasons to have a ship in SWTOR! Read more…

A SWTOR Beta Top 4: Things To Know About The Trooper Class

December 7, 2011 Comments off

There are so many wonderful features of Star Wars: The Old Republic. I got the immense pleasure of playing the Beta this last weekend, and I want to share some screenshots and opinions. I will be putting out a series of posts with the Top 4s of the many things I got to try, including the classes, the PvP, the systems, and the experience in general.

So the Trooper is the ideal soldier: strong, courageous, and a master of the art of war. However, what happens when your conscience is in conflict with orders? That is the line the Trooper must walk. The Trooper is a really fun class, probably a top contender for my main, depending on how much I get to play him before the Smuggler gets my attention. The versatility of the two advanced classes, Vanguard and Commando (tank/DPS and heals/DPS, respectively), is really desirable.

Here are the top 4 things to know about the Trooper class in SWTOR! Read more…

A SWTOR Beta Top 4: Things To Know About PvP

December 6, 2011 Comments off

There are so many wonderful features of Star Wars: The Old Republic. I got the immense pleasure of playing the Beta this last weekend, and I want to share some screenshots and opinions. I will be putting out a series of posts with the Top 4s of the many things I got to try, including the classes, the PvP, the systems, and the experience in general.

I played three Warzones that were available to me at level 15ish: Alderaan, Huttball, and Voidstar.

Alderaan was a really interesting Warzone, where tactics and battlefield knowledge will definitely come in handy. You have to control turrets that are constantly firing at either the Republic ship or the Imperial ship. The amount of time you control the objectives will directly influence whether you win.

Huttball is a blast, especially if you like football. It is either incredibly difficult to score or we had a bad group that just wanted to shoot each other, because only one team scored when I played, and only once. You are given a skill to pass the ball which is automatically put on your skillbar. It also remains there even outside of the Warzone, which I thought was interesting, so you can place it on a little-used bar and keybind it.

Voidstar was my favorite. The match lasts a little over 10 minutes, and you play either attacking or defending, switching off immediately after the match ends. You have 5 minutes to access a datacore by breaching two sets of doors. The bombs that you place take a few seconds to do so, and the defenders can disarm them as well. Whoever gets the farthest or completes it in the fastest time wins.

Here are the top 4 things to know about PvP in SWTOR!

Read more…