The Pros and Cons of Archeage: Leveling and Classes

November 21, 2014 2 comments

I’m back from sleepless nights, and a good portion of the first chapter of my dissertation is completed. Real life, amirite?

So now to get on schedule!

It is my goal to talk honestly about the flaws and strengths of Archeage, review it a bit, and talk about my experiences in it.  I plan to release 5 articles on Crafting and Travel, Housing and PvP, Leveling and Classes (today’s), The Endgame Gear Grind, and the Trial System and Game Infrastructure.

Note that everything I say is a matter of opinion. The solutions I offer are merely the perspectives of a gamer with a scientific background in programming, but by no means am I a developer who knows what it would take to implement any of it. I simply believe in presenting problems with solutions, rather than just focusing on the negative.

Today’s topics are the leveling process and what I thought about it, as well as a discussion of the class system.

Read more…

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The Pros and Cons of Archeage: Housing and PvP

November 12, 2014 1 comment

ScreenShot0012

It is my goal to talk honestly about the flaws and strengths of Archeage, review it a bit, and talk about my experiences in it.  I plan to release 5 articles this week on Crafting and Travel (yesterday’s), Housing and PvP (today’s), Leveling and Classes, The Endgame Gear Grind, and the Trial System and Game Infrastructure.

Note that everything I say is a matter of opinion. The solutions I offer are merely the perspectives of a gamer with a scientific background in programming, but by no means am I a developer who knows what it would take to implement any of it. I simply believe in presenting problems with solutions, rather than just focusing on the negative.

Today we talk about Housing, the problems facing it, and my favorite of all topics, PvP.

Read more…

The Pros and Cons of Archeage: Crafting and Travel

November 11, 2014 9 comments

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In LOTRO, I got really into crafting. Like a lot. I had every craft maxed.  Also in LOTRO, and especially in games after that, I got really into PvP. That basically became all I do.

So my mission in my MMO-life became finding a game that has both really deep, rich crafting, and awesome PvP.

Oh. Hello, Archeage.

Archeage is a newish MMO that launched in the US and EU in September 2014, but it had been running in South Korea since January 2013.

Some of the main features of Archeage that distinguish it somewhat from the competition are:

  • Lots of crafting skills, including artistry, husbandry, machining, commerce, and other standards like alchemy, weaponry, etc.
  • Open World PvP zones from level 30 (some limited OWPvP before as well)
  • Crime and punishment, including trials where players serve as jurors
  • Rift-style class building
  • Naval combat

It is my goal to talk honestly about the game flaws and strengths, review it a bit, and talk about my experiences in it. Over the course of the next week or so, I plan to release 5 articles on Crafting and Travel (today’s), Housing and PvP, Leveling and Classes, The Endgame Gear Grind, and the Trial System and Game Infrastructure.

Note that everything I say is a matter of opinion. The solutions I offer are merely the perspectives of a gamer with a scientific background in programming, but by no means am I a developer who knows what it would take to implement any of it. I simply believe in presenting problems with solutions, rather than just focusing on the negative.

Today will be a bit shorter, due to the intro, but let’s head to the crafting discussion and the travel methods used in the game!

Read more…

Return to FireFall

October 10, 2014 Comments off

Geldarion~Sep-25-2014~New Eden~1~p1

I thought it would be fun to revisit a post I made about Firefall a little over a year ago. In it, I talked about 25 things you needed to know about the game, and was generally pretty excited. I’m generally still pretty excited. There have been a lot of changes, some that made me leave the game for a while, but I wanted to talk about them, perhaps sort of review it here. I will be quoting things from the article and responding to them.

Read more…

Categories: General Tags: , , , ,

SWTOR Season 2: Comparing to S1 and my last article

August 16, 2014 Comments off

rancor

Season Two is starting to wind down, rewards have been announced, and everyone is a bit…meh about them. It isn’t that the rewards are bad…actually, never mind, the rewards are bad. But let’s look at the season as a whole, compare it to Season One, and then see how they improved upon the things I talked about in my last article. Read more…

Categories: General, PvP, SWTOR
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