Well, season 1 is coming to a close soon (April 8th), and when it does, it will grant rewards to tiers of players on the leaderboards! I want to look back at the season and talk about what is good and bad about it, no holds barred. Here we go! Read more…
Yes, yes, I wrote a deep post last week. This week, I am going back to light and fluffy. I thought I would let y’all know what I have been playing!
Believe it or not, I haven’t played much SWTOR recently. I have been slowly easing myself out. I am eagerly looking forward to Wildstar’s arrival, and I have been doing a lot of Beta testing as a part of the Wildstar Radio crew. I am fully aware of the many ways Wildstar will be innovating in the PvP areas of MMO gaming, while SWTOR is staggeringly bad at anticipating the needs of PvPers. But that is a rant for another time. Let’s talk about what I have been doing, shall we? Read more…
Today, I have a Christianity/quantum mechanics post for y’all. I know, weird combo. I won’t go into gory details of what I am studying, don’t worry. I will make a point to be pretty general for people not familiar with anything past high-school physics. I know not all of my followers are Christians, but those that are might be interested. I welcome comments from all of my followers though, Christian or not.
This all started when I was sitting in my time-dependent quantum dynamics class, and something the professor said hit me in a weird way.
He said (truthfully) that everything I had learned previously in quantum mechanics classes (of which I have had four in graduate school so far) was completely wrong in most instances. It was all done time-independently, which of course means that it is an approximation, as it doesn’t take an expert in quantum mechanics to realize that we need to take into account how things change with time eventually. Everything I had learned was correct only in a limited sense, in a particular application. If I am looking at a snapshot of reality where time is removed from consideration, then the quantum mechanics I had learned will work. Otherwise, which is most cases, I need a different, more advanced, and more general theory.
What is fascinating to me is where I have been before now, and how much of what I have learned is actually an approximation. An approximation is a way of limiting some very difficult aspect of a concept to make it more accessible or more applicable to a certain situation. Rounding numbers is an example of an approximation that we deal with every day. It would be impractical to pay exactly $21.639175 for a $19.99 item with Texas’ 8.25% sales tax. So we approximate.
What influence has this had on my studies of science? Read more…
‘Twas the night before GS, when all through the stations
Arenas were popping, just not the ranked ones;
Our Cartel Coins were purchased, we were ready to buy,
The ship skins the next day, when one would catch our eye;
The PvEers were still kinda whinin’ on the forums;
Because 12v12 space dogfights epitomized boredom;
Dressed in my pilot’s gear I had earned from space loot,
I prepared for a new game that would make it all moot.
When onto the forums arose the patch notes,
I sprang to my laptop to see what the Devs wrote.
To my browser window I flew like a Flash,
Like my ‘Slinger’s Grenade when I button mash.
Not much different from the Public Test Server,
‘Cept now that they’re real, I have a little more fervor,
Still the space combat, 12v12, free-flight,
And the Vigilance changes that make you eat a Master Strike,
Marauders are nerfed and Shadows are buffed,
And DPS Operatives still just sit on their duffs.
Not much is new news, so not much of a thought,
Although, hey look, they misspelled Rail Shot.
Now, bug fix! now, relic buffs! now Rakghouls and Gree cubes!
New Arena map! Which of course will be used with these fast queues!
Training dummy attachments! Now, aren’t they cute?
Chase perception issues away, and parse executes.
One thing that did put a twinkle in my eye,
An actual Life Day event must be nigh;
For new achievements were added with the Rakghoul ones!
Now we won’t have to pay to have holiday fun —
Oh look, the old Cartel Packs are back with a new glint
For 6912 CC, a temp discount of 10 percent.
As I drew in a breath to absorb the new changes,
I looked at the forums to see all the rages.
All the trolls, out in force, instead of in ranked queues,
Arguing about class balance with boo-hoos;
And while their complaints were well justified,
When they argued with vitriol, their argument died.
Their eyes, all enflamed from the tiny balance pass!
Their cheeks, flushed with passion about their favorite class.
Never mind that this starts exactly what we all asked for,
Bioware making small adjustments unlike what they did before;
“This game’s gonna die, and it starts with my sub”
And they threaten to quit (‘course they won’t, join the club).
See, all of the PvPers are excited about space
That will take us in ships all over the place.
So even the problems we’ve had in the past,
Can’t diminish our joy at ship engines flying past.
From level one, you can fly in your fighter.
You can level without killing even one ground-based blighter;
Sure, the unlocks will make you feel cool,
I mean, blasters is all it takes to please this grinning fool,
The colors and skins are really just for show,
Buy them or not, doesn’t affect me, you know.
So Santa Bioware left us with events and an expac,
Might have killed ground PvP, but they’ll just say that,
“Sorry for no dual queue, my dear girls and boys—
“Happy Life Day to all, go buy some Cartel Coins!”
It all started a few days ago when Russ Moody (@Manciferous) asked me on Twitter:
@Geldarion How many valor points does Warlord require, and roughly how many warzones does that equate to?
— Russ Moody (@Manciferous) October 31, 2013
I answered about 1000 warzones, but the truth was, I was estimating. I couldn’t know, as there was no complete list of Valor ranks anywhere to be found on the internet!
This will no longer be true. I painstakingly went around the fleets and inspected as many people as it took to find out how many points each rank takes to achieve. Without further ado, here are my findings. Read more…