Archive

Author Archive

Stat Changes: Better or Worse?

June 21, 2011 7 comments

AHHHHHHHH!!!! Run for the hills!!!!

Just kidding. 😀

The Devs dropped a huge bomb on us today with a Developer Diary by Graalx2 about stat updates coming in Rise of Isengard.

My gut reaction was “NOOOOOOOO!!!!! Not my build!!!!!”

My second thought was “hmm….could be a good thing.”

Here is a run-down of all of the changes, with my comments: Read more…

Updates, Instances, and Gear choices

June 21, 2011 Comments off

Hello all, this is just a little update on what I’ve been doing and what is going on in the LOTRO community. I plan to post another installment of How to Harness the HUD soon, so keep an eye out for that.

There was a patch yesterday fixing some of the issues that have been plaguing us. The list of known issues that still need to be addressed after the patch is here. Read more…

Categories: End-game, LOTRO Tags: , , ,

How to Harness the HUD, Part 1

June 13, 2011 6 comments

Sometimes when a new player logs in to a game, they just stand there in confusion with all of the many buttons!!! You have the general health bar, power bar, skill bar, inventory bags, etc. that are present in every combat/exploring game. Then you have a slough of options to wade through as you make seemingly unimportant decisions about whether you automatically loot all, or have trivial quest icons shown, or have static tooltips, or even have tooltips at all. Read more…

Making a Metalsmith: Starting crafting from scratch on a level 65

June 13, 2011 1 comment

My captain Ardaheru was my fifth level 65. He was also my 8th character, created after the LOTRO Store came out and character slots were available for purchase. He quickly became one of my favorite classes and characters, partly because of his playstyle and group dynamics, and partly because of the idea I had in my head of a captain from A Casual Stroll to Mordor’s Captain Roundtable.

Since he was my 8th character, and I have been obsessed with crafting since the beginning of my journey in Middle-Earth, Ardaheru became an Explorer, with no primary craft, as I had a guild kindred crafter in every craft already. As Ardaheru climbed the levels, he eventually gained supreme level prospecting and forestry, funneling plenty of materials to my other crafters. Read more…

Getting creative with TonicBars

June 10, 2011 Comments off

TonicBars is a wonderful plugin for Lord of the Rings Online. I have recently been making full use of it on all of my characters. When it comes to things as simple as travel or as complicated as mid-fight weapon-swapping, it makes my life so much easier.

TonicBars is available here.

The plugin basically consists of two parts. The first is the quickslots, which are the foundation of TonicBars, and the second is extensions, which are branched out off of quickslots. Both quickslots and extensions are able to be set up exactly as you prefer: if you want 20 slots, then you can make 20 slots. You want a constant row of food vertical, then a mouse-over to pop out horizontal rows of various types? Done. Read more…