Archive for the ‘Updates and Expansions’ Category

Virtues in Isengard, pt. 2

September 16, 2011 3 comments

After receiving some really good questions from Lucian about my last post on the Virtues in Isengard, I decided to write some of my responses and some more thoughts on them.

Clarification about Beta Disclaimer of former post

When I said that there might be changes before the Expansion hits the live servers, I meant was that the Virtues I saw in the Beta might not be in the exact same form (like the exact same numbers) when Rise of Isengard goes live. They may increase or decrease values after testing. This often happens in Beta, and I wanted to be sure you wouldn’t get mad at me if you saw that Zeal gave a lesser amount of Morale in Live than I said originally.

Explanation of a few facets of the new Virtues

The Virtues in Isengard will be significantly different than the ones that are currently live. Read more…

Hunters in Isengard Dev Diary

September 13, 2011 1 comment

Zombie Columbus released a Dev Diary today with the official changes for the Hunter in Rise of Isengard.

First off, I want to say to the Hunter community: don’t panic. The Hunter is my main, so I tried it in the Beta, and they are actually quite good. The biggest concern is the removal of Strong Draw from the game, but it is hardly missed with the changes. Just keep that in mind.


The first thing ZC wanted to address with the Hunter changes were the traitlines being tied to stances. Mainly, he wanted to have Hunters able to switch stances mid-fight and not feel that they were wasting a trait they had slotted. Traits like Graceful Draw that buffed only one stance were removed from the game and the bonuses were distributed into the stance itself or throughout other traits in a more general way. Read more…

Rise of Isengard photo-journal and tips

September 3, 2011 Comments off

My Captain, Ardaheru, hit 75 Monday night! I was 8th in Southern Cross to do it. It was a very interesting experience, and I wanted to share with you some screenshots and advice for a smooth experience.

Fun Moments

  • I found that wargs in Dunland are very well behaved.
  • My first glimpse of Saruman was a “jump-up-and-down-with-joy moment.” Somehow, I missed this quest in the Beta, which I am glad about, because I got experience it for the first time “for real.”

    Saruman is a cheapskate though!

  • Here is the quest I was referring to in this post about humor and engagement in the Epic story in Dunland.

"There are very few desirable tasks when it comes to preparing for war"

  • When we come across the Riders of Rohan for the first time: another “jump-up-and-down-with-joy moment.” Théoden’s son!!!!! Read more…

Dunland’s quests: Why humor and engagement are important

August 26, 2011 Comments off

Now that the NDA has been lifted, I can post this look at the new quests that will be coming in Isengard (don’t worry, not spoilers!).

I think the main thing I was disappointed in was the lack of instances below raid size. I am like many others in that I am casual and often don’t have time to raid. That doesn’t mean I don’t have 2 hours at a time, I often do. It means I don’t have a set time to play like others in my kin, so getting 24 people together is not really possible sometimes.

I love 3-mans especially, because it encourages quick thinking, especially with unusual group makeups. The lack of 3- and 6-man instances this go around is disappointing. But never fear! They will be coming soon!

So to bide my time in the Beta, I leveled a Hunter and Captain through the quests in Dunland. Questing is always something I enjoy, as it is like playing a game attached to a really good book.

In the past I have felt the “kill 10 rats” syndrome of “this is really not epic.” You know, like picking up poop in Enedwaith. I was thinking the whole time “I have fought the Nazgul in Dol Guldur, why am I picking up POOP?!?!?” Read more…

Virtues in Isengard

August 26, 2011 9 comments

Now that the NDA has been lifted, I can show you these! This was how the virtues were in the Beta when I saw them. These are all at rank 12. It looks like Zeal is the new Valour. Every one of my characters will have it probably.

NOTE: These may change before launch!

UPDATE: More thoughts and information about changes on this new post.

Charity +2070 resistance rating +388.8 physical mitigation +240.6 non-combat power regen
Compassion +648 physical mitigation +360.9 non-combat power regen +162 tactical mitigation
Confidence +2070 resistance rating +18 will +32.4 in-combat power regen
Determination +36 agility +67.5 in-combat morale regen +86 maximum morale
Discipline +36 might +1034 resistance rating +216 physical mitigation
Empathy +540 armour value +18 fate +621 resistance rating
Fidelity +486 tactical mitigation +18 vitality +37 maximum power
Fortitude +647.1 non-combat morale regen +18 might +621 resistance rating
Honesty +145 maximum power +324 armour value +9 fate
Honour +2070 resistance rating +292 tactical mitigation +9 vitality
Idealism +36 fate +1034 resistance rating +9 will
Innocence +648 physical mitigation +1034 resistance rating +162 tactical mitigation
Justice +90 in-combat morale regen +170 maximum morale +324.4 non-combat morale regen
Loyalty +36 vitality +73 maximum power +180 armour value
Mercy +480 non-combat power regen +292 tactical mitigation +9 agility
Patience +64.8 in-combat power regen +1034 resistance rating +216 physical mitigation
Tolerance +486 tactical mitigation +18 agility +45 in-combat morale regen
Valour +338 maximum morale +486.5 non-combat morale regen +9 might
Wisdom +36 will +48.6 in-combat power regen +621 resistance rating
Zeal +338 maximum morale +388.8 physical mitigation +180 armour value