Posts Tagged ‘sniper’

Quick updates – April 16th

April 16, 2012 Comments off

For all of you Gunslingers and Snipers out there, the Gunslinger/Sniper Advanced Class Guide has been updated for Update 1.2. Also, I have updated several builds:

Saboteur PvP Survival

Dirty Fighting PvP DoTs and Bleeds

Sharpshooter PvE

I may go back and update more builds, or I may make new ones, but that is all I have had time to fix so far. The DPS Commando is next on my list though.

Good luck and have fun!

PvE Talent Build: Leveling Gunslinger – 23/18/0

April 10, 2012 7 comments

LAST UDPATE: Update 1.1.5

This is a leveling build for the Gunslinger. This will be balanced between Sharpshooter and Saboteur.

Note: This build was created with the TorHead Skill Calculator. The link to view this build is here, and the associated Sniper build is here.

Class: Gunslinger
Primary Focus: Sharpshooter
Secondary Focus: Saboteur
Purpose: Leveling/PvE
Goal: This build is about AoE damage, survivability, and getting through mobs quickly. This build is all about leveling. These are all in order in when you should get them as well.

Get moving to that next planet, spacer.

All points allocated are the maximum allowed for each ability, unless otherwise noted. Read more…

Patch 1.2 – What it means for Gunslingers

March 26, 2012 5 comments

Hello, my fellow Gunslingers! Wanting to know what Patch 1.2 will do for the Gunslinger class? Well, look no farther, the following are the changes coming and my thoughts.
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Gunslinger/Sniper Advanced Class Guide

March 14, 2012 3 comments

Welcome to the Gunslinger/Sniper Advanced Class Guide! This is the go-to compendium of knowledge for The Fanatical Swordsman on the Gunslinger and Sniper advanced classes.

LAST UPDATE: Updating to 3.0.1, please pardon our dust

Note from Geldarion: The Gunslinger is my main, and I find it an extremely fun playstyle, especially if you like ranged DPS. While difficult to play well in PvP, the Gunslinger/Sniper can be a potent force if played correctly. For readability sake, since it is my main, I will use the term Gunslinger as the overall descriptor of this class-type, especially for things that are true of both classes, such as discussions of general tactics. However, I will refer to the specializations by both their names, and I will show builds for both the Smuggler and the Agent, and I will refer to skills in a manner as such: Smuggler skill name/Agent skill name.

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PvP Talent Build: DoTs and Bleeds Gunslinger 0/6/35

March 14, 2012 8 comments

LAST UPDATE: Update 1.2

This is a PvP build for the Gunslinger. This will mainly utilize the Dirty Fighting specialization.

Note: This build was created with the Darth Hater Talent Calculator. The link to view this build is here. The parallel Sniper build is here.

Class: Gunslinger
Primary Focus: Dirty Fighting
Secondary Focus: Saboteur
Purpose: PvP
Goal: The answer to the question “How do I get more DoTs?” is right here. Vital Shot gets better, we unlock Shrap Bomb, which is a AoE DoT bomb that slows targets for a while, we make our DoTs hurt more, and we gain an attack that injures our target the more DoTs that are on him.

General Strategies

Attacking: Start with Shrap Bomb, then Vital Shot. Look for clusters of enemies for Shrap Bomb, to put its AoE nature to good use. After you have the two bleeds on a target, use Hemorrhaging Shot to amplify the effects of the bleeds. Follow up with Wounding Shots, and with a light or medium armor target with no heals or shields, hit Quick Draw and watch your enemy fall to the last few ticks of your DoTs. Also, Thermal Grenade is a very powerful, short cooldown skill in this build. Great for throwing at large groups of enemies. Make sure that you manage your energy carefully, as all of these skills are pretty high in energy cost. A high crit chance will help immensely, as crits on DoTs will return energy in this build.

Defending: Run, use line-of-sight after DoTing up your target. You really don’t have any special defensive abilities, so use the fact that your DoTs do damage even while you are out of line-of-sight.

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