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Posts Tagged ‘imperial agent’

6-month SWTOR Photojournal

June 5, 2012 1 comment

Here is a photojournal of all of my fun this last 6 months in SWTOR. Read more…

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Some Love for PvP and Gunslingers/Snipers in Patch 1.2.1

April 24, 2012 Comments off

Hello fellow slingers-of-guns and other, not-as-cool-people! (just kidding…but it’s true)

The patch that went live today, Patch 1.2.1, has some nice bonuses for Gunslingers and Snipers in general, but also for Sharpshooter/Marksmanship specced ones. The love comes in the form of 5% damage boosts to a bunch of our main heavy-hitters: Charged Burst, Aimed Shot, Speed Shot, Quickdraw, and Trickshot.

While I don’t personally love Sharpshooter for PvP purposes, as the primarily energy damage-based spec is mitigated a lot by armor at endgame PvP, the other boosts are universal to the Gunslinger and will be nice to have.

Some other universal boosts in this patch are the PvP commendations required for Warzone consumables have been reduced from 20/item to 10/item, back to where they were pre-1.2. This is a great change, as I had basically given up using them on my alts in most situations. On my main, I had used all my Mercenary commendations before the patch on purchasing Medpacs, and I had stockpiled about 90 of them. This store had dwindled down to 30 or so.

For Commandos, Havok Rounds now correctly boosts your healing on Kolto Bomb. Apparently, based on lack of patch notes on Mercenaries, we can safely assume it was only affecting us (/sarcasm on “wow, a bug only affecting the Republic side, that’s new!” /sarcasm off).

Sentinels now correctly have a lowered global cooldown on Cyclone Slash when they have popped Zen in Ataru Form. Again, no mention of Marauders.

Helmets now unify colors correctly. I looked at that and said, “Ohhhh, that’s why my Commando’s helmet stayed blue with a green chest.”

And finally, the item I am super-excited about. “Corrected an issue that prevented players from adding offline players to their friends list.” Hallelujah! From the very beginning this has annoyed me. The whole point of a friends list is to know when someone comes online. How would I know they are online to add them to my friends list, if they aren’t in my friends list?

Now if we can just get a /readycheck, we’ll be in good shape…

What do you think about these changes? Anything you were hoping that would be added fairly soon that still is missing in the game?

Quick updates – April 16th

April 16, 2012 Comments off

For all of you Gunslingers and Snipers out there, the Gunslinger/Sniper Advanced Class Guide has been updated for Update 1.2. Also, I have updated several builds:

Saboteur PvP Survival

Dirty Fighting PvP DoTs and Bleeds

Sharpshooter PvE

I may go back and update more builds, or I may make new ones, but that is all I have had time to fix so far. The DPS Commando is next on my list though.

Good luck and have fun!

Patch 1.2 – What it means for Gunslingers

March 26, 2012 5 comments

Hello, my fellow Gunslingers! Wanting to know what Patch 1.2 will do for the Gunslinger class? Well, look no farther, the following are the changes coming and my thoughts.
Read more…

Gunslinger/Sniper Advanced Class Guide

March 14, 2012 3 comments

Welcome to the Gunslinger/Sniper Advanced Class Guide! This is the go-to compendium of knowledge for The Fanatical Swordsman on the Gunslinger and Sniper advanced classes.

LAST UPDATE: Updating to 3.0.1, please pardon our dust


Note from Geldarion: The Gunslinger is my main, and I find it an extremely fun playstyle, especially if you like ranged DPS. While difficult to play well in PvP, the Gunslinger/Sniper can be a potent force if played correctly. For readability sake, since it is my main, I will use the term Gunslinger as the overall descriptor of this class-type, especially for things that are true of both classes, such as discussions of general tactics. However, I will refer to the specializations by both their names, and I will show builds for both the Smuggler and the Agent, and I will refer to skills in a manner as such: Smuggler skill name/Agent skill name.

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