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Posts Tagged ‘beginner’

Sentinel/Marauder Advanced Class Guide

June 3, 2012 11 comments

Welcome to the Sentinel/Marauder Advanced Class Guide! This is the go-to compendium of knowledge for The Fanatical Swordsman on the Sentinel and Marauder advanced classes.

LAST UPDATE: Update 2.3


Note from Geldarion: The Sentinel is my 3rd level 50, but it is actually one of my favorite PvP playstyles I have encountered. For readability sake, since I am used to the Sentinel, I will use the term Sentinel occasionally as the overall descriptor of this class-type, especially for things that are true of both classes, such as discussions of general tactics. However, I will refer to the specializations by both their names, and I will show builds for both the Sentinel and the Marauder, and I will refer to skills in a manner as such: Jedi Knight skill name/Sith Warrior skill name.

Read more…

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Gunslinger/Sniper Advanced Class Guide

March 14, 2012 3 comments

Welcome to the Gunslinger/Sniper Advanced Class Guide! This is the go-to compendium of knowledge for The Fanatical Swordsman on the Gunslinger and Sniper advanced classes.

LAST UPDATE: Updating to 3.0.1, please pardon our dust


Note from Geldarion: The Gunslinger is my main, and I find it an extremely fun playstyle, especially if you like ranged DPS. While difficult to play well in PvP, the Gunslinger/Sniper can be a potent force if played correctly. For readability sake, since it is my main, I will use the term Gunslinger as the overall descriptor of this class-type, especially for things that are true of both classes, such as discussions of general tactics. However, I will refer to the specializations by both their names, and I will show builds for both the Smuggler and the Agent, and I will refer to skills in a manner as such: Smuggler skill name/Agent skill name.

Read more…

Beginner’s Guide: The Odd Man Out – Support Classes

December 10, 2011 Comments off

Which one does not belong in the Trinity of kittens?

Most of you now know about the MMO Trinity, which is Tank, Healer, and DPS classes (if you don’t click here, here, and here, respectively)

There is another type of class that has seen very wide use, and that is the class role of Support. Technically, Healers fall under the umbrella of “Support,” but I am going to talk about the classes that aren’t really Tanks, Healers, or DPS, but fall under a special sub-category all of their own.

Support classes are usually good for buffing, debuffing, utility skills like cures, off-healing, and power-healing. My ideal group in LOTRO for example has two Healers (one of which can be a Support class), one Tank, one other Support specifically for that purpose, and two DPS. For easier content, one healer can be swapped out for DPS. But what does a Support class actually bring to the table? Read more…

Beginner’s Guide: The MMO Trinity – Healer

December 9, 2011 2 comments

Most of you probably know about the MMO Trinity, which is Tank, Healer, and DPS (Damage Per Second). However, with this blog swinging towards a new MMO, Star Wars: The Old Republic, some people may be looking around for information on classes and not know what they are looking at when it comes to their class role. So I have decided to take it upon myself to explain the MMO Trinity as if my audience has never heard of it.

Hate it or love it, most MMOs are built with the idea that there will be someone to take the big hits, someone to heal back up the big hits, and someone to dish out the big hits. That is just a fact of life. There have been other class roles defined by different games, such as Pullers, Support, and Chippers (only know this last one from Rappelz, was kinda like Debuffer). Support is the only class-role besides the Trinity that has seen wide usage.

Healers are the most in-demand class role around, and good healers are worth their weight in gold. Healers are responsible for keeping everyone in the group alive. Being a healer means that boss-fights aren’t that memorable, since most of your time is spent watching green health bars. It has been described as “reverse whack-a-mole with the green bar.” You see things go down, you turn them around. Read more…

Beginner’s Guide: The MMO Trinity – Tank

December 8, 2011 3 comments

Most of you probably know about the MMO Trinity, which is Tank, Healer, and DPS (Damage Per Second). However, with this blog swinging towards a new MMO, Star Wars: The Old Republic, some people may be looking around for information on classes and not know what they are looking at when it comes to their class role. So I have decided to take it upon myself to explain the MMO Trinity as if my audience has never heard of it.

Hate it or love it, most MMOs are built with the idea that there will be someone to take the big hits, someone to heal back up the big hits, and someone to dish out the big hits. That is just a fact of life. There have been other class roles defined by different games, such as Pullers, Support, and Chippers (only know this last one from Rappelz, was kinda like Debuffer). Support is the only class-role besides the Trinity that has seen wide usage.

Tanks are arguably the make-it-or-break-it class-role. Granted, heals are important, but if the tank does their job poorly, the entire group can die. Tanks are built for two things: taking damage and irritating the crap out of monsters. Read more…