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Posts Tagged ‘assassin’

The name’s Degana. Deg’eldari’oned Degana

January 16, 2013 Comments off

Deg'eldari'oned Ding

After completing my Sage, that left two advanced classes before I had all 8 stories completed. After completing the Nightmare mode raid I talked about in my last article, I logged on to my Operative (a Chiss named Deg’eldari’oned) to start leveling him, since he was the next on my list.

He started about level 22 and has since been rocketed up to level 50. Let me tell you why I moved so fast on these characters I had been avoiding for so long.

Read more…

Beginner’s Guide: The Odd Man Out – Support Classes

December 10, 2011 Comments off

Which one does not belong in the Trinity of kittens?

Most of you now know about the MMO Trinity, which is Tank, Healer, and DPS classes (if you don’t click here, here, and here, respectively)

There is another type of class that has seen very wide use, and that is the class role of Support. Technically, Healers fall under the umbrella of “Support,” but I am going to talk about the classes that aren’t really Tanks, Healers, or DPS, but fall under a special sub-category all of their own.

Support classes are usually good for buffing, debuffing, utility skills like cures, off-healing, and power-healing. My ideal group in LOTRO for example has two Healers (one of which can be a Support class), one Tank, one other Support specifically for that purpose, and two DPS. For easier content, one healer can be swapped out for DPS. But what does a Support class actually bring to the table? Read more…

Beginner’s Guide: The MMO Trinity – Tank

December 8, 2011 3 comments

Most of you probably know about the MMO Trinity, which is Tank, Healer, and DPS (Damage Per Second). However, with this blog swinging towards a new MMO, Star Wars: The Old Republic, some people may be looking around for information on classes and not know what they are looking at when it comes to their class role. So I have decided to take it upon myself to explain the MMO Trinity as if my audience has never heard of it.

Hate it or love it, most MMOs are built with the idea that there will be someone to take the big hits, someone to heal back up the big hits, and someone to dish out the big hits. That is just a fact of life. There have been other class roles defined by different games, such as Pullers, Support, and Chippers (only know this last one from Rappelz, was kinda like Debuffer). Support is the only class-role besides the Trinity that has seen wide usage.

Tanks are arguably the make-it-or-break-it class-role. Granted, heals are important, but if the tank does their job poorly, the entire group can die. Tanks are built for two things: taking damage and irritating the crap out of monsters. Read more…