Patch 1.2 Video and Gleanings
March 7, 2012
A very cool high-definition video has been released for Patch 1.2 of Star Wars: The Old Republic, and here are some of the things I saw in it, with additional comments from following the guild summit news.
The video is here.
- New Warzone: Novare Coast (0:32)
- New Operation: Explosive Conflict (0:42)
- New Flashpoint: The Lost Island (0:50)
- Expanded Legacy System (starts at 1:00)
- UI Customization, including Drag-and-Drop feature, profile import and export, and sizing (1:17)
- Improved Character textures (1:24)
- Color Match-to-chest (1:27)
- Mission Tracker usable items (1:29)
- Warzone Lifetime Stats and Ranked Queue interface (1:35)
- Separate tracking for solo and group stats and queues
- Counts MVP and badge earnings
- Will be separated into “Seasons” from the look of things
- Corellia Daily missions (1:38)
- More out-of-combat pets, including baby Tauntauns (1:41)
- Guild banks (1:44)
- Includes a log of who withdraws what
- Guildmaster can set parameters on what can and cannot be withdrawn by different ranks in different categories, including consumables and gear
- New gear for all classes (1:47)
- Smuggler will go from looking like a matador to looking like a Rakatan
- No idea what is going on with the Knight’s shoulder wings
- Trooper looks awesome, as per usual
- Consular is a little revealing!
- Agent looks like a Power Ranger
- Warrior looks like a Tarentatek
- Bounty hunter now has the coolest gear in the game
- Inquisitor looks like an electro-islander
- A whole slough of very fast moving text (1:50). As many as I could read:
- New vehicles
- New lightsaber colors
- New crafting schematics
- Ship droids now gain affection
- Extractable Tier 2 mods (interestingly, no mention of Tier 3)
- Craftable augments (will be nice to not have to play the lottery)
- Legacy item drops (which apparently will be bind-on-account and be able to be handed down multiple times)
- New roleplay emotes
- Companion gifts will now stack
- Giving companion gifts will no longer have a cooldown
- Can now reverse-engineer random drops
- More craftable color crystals
- Increased chance of reverse-engineering schematics (Hallelujah!)
- Crystal Formations on Alderaan (I didn’t realize there weren’t any)
- Cybertech vehicles no longer Bind-on-pickup
- Combat log
- Learnable Tier 2 item crafting
- Augment slots in Custom crafted gear
- Trade Vendor added to Corellian Spaceport (woot?)
Categories: Crew Skills, PvP, SWTOR
agent, bounty hunter, combat log, companions, consular, crafting, crew skills, endgame, flashpoints, gear, guild, ilum, inquisitor, knight, legacy, patch 1.2, pve, PvP, reverse engineering, smuggler, star wars the old republic, SWTOR, trooper, UI, warrior