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Posts Tagged ‘captain’

Gearing up in Isengard or “Yay math!”

October 16, 2011 10 comments

Ah, gearing up. The constant fight for the “best” items for your class, level, and playstyle. With a new level cap and stat changes, the old gear is worthless and the new gear is just out of reach.

Draigoch armor set

Rise of Isengard shipped with one new armor set per class. The first four pieces (boots, gloves, chest, and legs) are available by bartering Superior Fourth Marks. The last two pieces (shoulders and helm) only drop from the Draigoch raid, thus this armor set is known as the “Draigoch set” or the “Dragon set.” I just hope they don’t shorten it like they did with the “Hele set” (Helegrod). I don’t want to be walking around in the “Drag set”…

"Dragon" is way cooler...

Superior 4th Marks, or “S4Ms” as they are seen in chat, are granted upon completion of Challenge modes of any 3- or 6-man Classic instance and 12-man Skirmishes, sans Icy Crevasse and Attack At Dawn, and they are also found in chests at the end of those instances. Challenge modes grant 3 Superior 4th Marks apiece. Read more…

O, The Lives I Have Taken…

September 24, 2011 4 comments

It all started with ore…

I am afraid that’s how a lot of my stories start. Even in real life.

Not really, I kid.

But seriously, this story did start with ore. You see, this all started on September 20th, when I was getting ready for Isengard with my Captain. Specifically, I had decided that I needed to finish off mastery of Tier 5 and Tier 6 of Prospecting, so I would be ready for all of the Skarn that is coming in Isengard (Skarn is the new Tier of ore, just fyi).

Since I needed a bunch of Tier 5 ore, I decided to go to Eregion to make a large loop prospecting Ancient Silver and Ancient Iron, roughly centered on Echad Eregion.

Then I had the (then) brilliant thought, “Hey I should look and see if there are any deeds that I need to complete in Eregion while I am at it. I might as well kill things as I go.” Read more…

Rise of Isengard photo-journal and tips

September 3, 2011 Comments off

My Captain, Ardaheru, hit 75 Monday night! I was 8th in Southern Cross to do it. It was a very interesting experience, and I wanted to share with you some screenshots and advice for a smooth experience.

Fun Moments

  • I found that wargs in Dunland are very well behaved.
  • My first glimpse of Saruman was a “jump-up-and-down-with-joy moment.” Somehow, I missed this quest in the Beta, which I am glad about, because I got experience it for the first time “for real.”

    Saruman is a cheapskate though!

  • Here is the quest I was referring to in this post about humor and engagement in the Epic story in Dunland.

"There are very few desirable tasks when it comes to preparing for war"

  • When we come across the Riders of Rohan for the first time: another “jump-up-and-down-with-joy moment.” Théoden’s son!!!!! Read more…

Dunland’s quests: Why humor and engagement are important

August 26, 2011 Comments off

Now that the NDA has been lifted, I can post this look at the new quests that will be coming in Isengard (don’t worry, not spoilers!).

I think the main thing I was disappointed in was the lack of instances below raid size. I am like many others in that I am casual and often don’t have time to raid. That doesn’t mean I don’t have 2 hours at a time, I often do. It means I don’t have a set time to play like others in my kin, so getting 24 people together is not really possible sometimes.

I love 3-mans especially, because it encourages quick thinking, especially with unusual group makeups. The lack of 3- and 6-man instances this go around is disappointing. But never fear! They will be coming soon!

So to bide my time in the Beta, I leveled a Hunter and Captain through the quests in Dunland. Questing is always something I enjoy, as it is like playing a game attached to a really good book.

In the past I have felt the “kill 10 rats” syndrome of “this is really not epic.” You know, like picking up poop in Enedwaith. I was thinking the whole time “I have fought the Nazgul in Dol Guldur, why am I picking up POOP?!?!?” Read more…

Captains in Isengard Dev Diary

August 18, 2011 2 comments

There was a Dev Diary yesterday on Captains and the changes coming to them in Isengard. For the most part, they are in line with the rest of the changes that have been mentioned previously. For a comprehensive list of all changes coming to Captains, see this constantly updated post.

The big difference in this Dev Diary from what we’ve seen so far is how the stat changes are going to be affecting Captains. Captains will now be basing our Outgoing Healing on Might as well as Melee Offense, making our builds much more straightforward.

This also means that we will be hitting like pansies and healing like level 30 Rune-keepers in our healing gear, come Isengard. Luckily, most of us have soloing gear that we use when we need more Might than Outgoing Healing, which will now conveniently give us both. I also imagine that they will go back and refigure the old gear like the Helegrod armor, to better match the stats. Keep in mind, this is the way it will be for Captains from level 1 and up. That means countless armor sets that are useless now, with lots of Will.

Let me know if you have any questions or comments!