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Posts Tagged ‘gunslinger’

Geldarion Plays: Gunslinger in Novare Coast SWTOR PvP

August 14, 2012 Comments off

Notes for video below:

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Geldarion Plays: Gunslinger in Huttball and Voidstar SWTOR PvP

August 12, 2012 1 comment

Originally posted on TORWars.com

Notes for video below:

Gunslinger Rotation Thoughts

June 18, 2012 1 comment

LAST UPDATED: 6/18/12 for Patch 1.2.7

Up front – I will be honest – I am not a huge fan of set-in-stone rotations, as I primarily PvP, and that does not usually allow for rotations with no room for change. That being said, in PvE, I have discovered long fights can use a good rotation, so I usually do the following for each of the three specs. Read more…

6-month SWTOR Photojournal

June 5, 2012 1 comment

Here is a photojournal of all of my fun this last 6 months in SWTOR. Read more…

Some Love for PvP and Gunslingers/Snipers in Patch 1.2.1

April 24, 2012 Comments off

Hello fellow slingers-of-guns and other, not-as-cool-people! (just kidding…but it’s true)

The patch that went live today, Patch 1.2.1, has some nice bonuses for Gunslingers and Snipers in general, but also for Sharpshooter/Marksmanship specced ones. The love comes in the form of 5% damage boosts to a bunch of our main heavy-hitters: Charged Burst, Aimed Shot, Speed Shot, Quickdraw, and Trickshot.

While I don’t personally love Sharpshooter for PvP purposes, as the primarily energy damage-based spec is mitigated a lot by armor at endgame PvP, the other boosts are universal to the Gunslinger and will be nice to have.

Some other universal boosts in this patch are the PvP commendations required for Warzone consumables have been reduced from 20/item to 10/item, back to where they were pre-1.2. This is a great change, as I had basically given up using them on my alts in most situations. On my main, I had used all my Mercenary commendations before the patch on purchasing Medpacs, and I had stockpiled about 90 of them. This store had dwindled down to 30 or so.

For Commandos, Havok Rounds now correctly boosts your healing on Kolto Bomb. Apparently, based on lack of patch notes on Mercenaries, we can safely assume it was only affecting us (/sarcasm on “wow, a bug only affecting the Republic side, that’s new!” /sarcasm off).

Sentinels now correctly have a lowered global cooldown on Cyclone Slash when they have popped Zen in Ataru Form. Again, no mention of Marauders.

Helmets now unify colors correctly. I looked at that and said, “Ohhhh, that’s why my Commando’s helmet stayed blue with a green chest.”

And finally, the item I am super-excited about. “Corrected an issue that prevented players from adding offline players to their friends list.” Hallelujah! From the very beginning this has annoyed me. The whole point of a friends list is to know when someone comes online. How would I know they are online to add them to my friends list, if they aren’t in my friends list?

Now if we can just get a /readycheck, we’ll be in good shape…

What do you think about these changes? Anything you were hoping that would be added fairly soon that still is missing in the game?