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Geldarion Plays: Gunslinger in Novare Coast SWTOR PvP
Notes for video below:
Geldarion Plays: Sentinel in Alderaan Civil War SWTOR PvP
Crew Skills Guide
Welcome to the official Crew Skill guide of The Fanatical Swordsman. This constantly updated guide will be the compendium for our site on crafting in Star Wars: The Old Republic.
LAST UPDATED: 8/1/12 for 1.3.4
For those familiar with crafting in other games, Crew Skills in SWTOR are very similar to other games in some ways and different in others. Crafting is not done by the player directly, but by the player’s companions. Up to five companions may be sent out at a time (the maximum increases as you go: roughly, one during Prologue, two during Chapter 1, three during Chapter 2, four during Chapter 3, and five after completing Chapter 3).
There are three types of Crew Skills: Crafting, Gathering, and Mission. You may have three skills in total and only one Crafting skill at a time, but any combination of Gathering and Mission skills are allowed, though there are some definite advantages to pairing certain ones together.
How To Be Socially Awkward Even Among Nerds
Awkward Is An Art
There is this blog I like to read (which unfortunately hasn’t been updated in a while) where the author likes to write about being socially awkward. The name of the blog is Awkward Is An Art. I love the funny stories about the dozens of ways this guy gets in trouble socially as a painfully lovable nerd.
I am reminded of this blog today, because I recently had a socially awkward moment. Not only that, but it was among people known for being socially awkward: nerds. Now, I want to say that Carla, Maer, Jason, and John are not even socially awkward. But it is funny that I was in the company of fellow gamer geeks.
Wait, You Were Talking?
I was recording the July Writers’ Roundtable Podcast for Corellian Run Radio (so hint, hint; go look it up here).
We started discussing the upcoming release of HK-51, and I had a little time to think about the question, as I was not the first in the cycle of writers to talk about it. A thought occurred to me that I could make a funny joke! That was my first mistake.
The joke was as follows: Carla would ask me what I thought about HK-51. As I am a big fan of HK-47 in KOTOR, I would reply, “Declaration: I am very excited for this, Master!” It would be perfect! I would be funny! I would be eternally loved by all HK-47 fans in the audience of Corellian Run Radio! What could go wrong?
My turn came up and I said my joke and was very proud…until I didn’t hear anyone laugh. I was kind of embarrassed; not even a chuckle! I recovered and started talking about how I wanted the questline to get HK-51 to be very long, and suddenly Carla says, “Drew, are you there?”
And that’s when I realized that my mic was muted.
You see, while recording, I muted my mic to answer a question my wife asked, and I forgot to unmute it. I hastily unmuted my mic and explained myself, and even slipped the joke into conversation again in a second, but I botched the delivery. Oh well.
The moral of the story: I shouldn’t try to be funny.
