Archive
PvE Talent Build: Sustained Gunslinger
LAST UPDATE: Update 1.3.2
This is a PvE build for the Gunslinger. This will mainly utilize the Sharpshooter specialization, but also has some balance involved.
Note: This build was created with the Darth Hater Talent Calculator. The link to view this build is here, and the associated Sniper build is here.
Class: Gunslinger
Primary Focus: Sharpshooter
Secondary Focus: Balanced between Dirty Fighting and Saboteur
Purpose: PvE
Goal: This build is about maximizing DPS while keeping energy regeneration up. The keys to this are having a large energy pool and the Foxhole talent to get the extra regen while in cover.
All points allocated are the maximum allowed for each ability, unless otherwise noted. Read more…
Patch 1.2 Video and Gleanings
A very cool high-definition video has been released for Patch 1.2 of Star Wars: The Old Republic, and here are some of the things I saw in it, with additional comments from following the guild summit news.
The video is here.
- New Warzone: Novare Coast (0:32)
- New Operation: Explosive Conflict (0:42)
- New Flashpoint: The Lost Island (0:50)
- Expanded Legacy System (starts at 1:00)
- UI Customization, including Drag-and-Drop feature, profile import and export, and sizing (1:17) Read more…
Outmanned on Ilum
For those of us at the level 50 PvP game, there are only two real options for fun and challenging PvP, Warzones and Ilum.
Warzones are instanced encounters with up to 8 of the opposing faction, or perhaps your faction if you happen to get Huttball.
Ilum is a World PvP area that has five “Assaults” or points that can be captured for Valor buffs. Around the Central Assault, there are also boxes of armaments, which can be picked up in lieu of killing opponents for the PvP daily and weekly for Ilum. Believe me though, you will attract attention just by picking up boxes. The respawn rate is rather low, so you will be competing with everyone there for them.
There is one problem with Ilum that rears its ugly head quite a bit. There is faction imbalance; specifically, there are way more Imperials than Republic players. Just showing your Republic face near Central usually results in getting it smashed in by 5 Imps. You may think that guy is alone, but attack him, and he will call in reinforcements that will make very short work of you. On my server, Lord Praven (which granted is a PvE server), there are about 25 Reps on at peak times, while there are only 8 on at off-peak times. I think there may be 25 Imps on at off-peak times, though I may be exaggerating because that is just how it seems.

From the actual quest text for the Republic Ilum daily, Smashing The Front. I find it highly ironic.
So how can one have fun/get one’s daily done on Ilum? The following tips might help:
- Get in a PvP guild
This can help soothe a lot of pains, as you can get together with friends, and it is as they say, there is strength in numbers. - Go at off-peak hours
Off-peak hours for my server is in the morning, around 9 AM CST. Unfortunately, I don’t get to play at that time very often. - Find out if your server has dueling events
While Bioware can’t balance Ilum quite yet, players have figured out how to. On Lord Praven, we have started Saturday Fight Night, which is where we get together with friends from the Imperial side at Central, and we chat while challenging each other to duels to the death. Healers from both sides rez the fallen, and we learn from each other without the annoyance of running back from the rez. Also, a LOT less lag than with full-on raid vs. raid stuff. No zergs to be seen at all. One thing that should be considered is the Valor buff. The fairest way to do this is to have one side own Central, which is where you are fighting, and the other side owns the other four Assaults. Since the side that owns Central will get a “Defender” Valor buff, the bonuses come out about equal. - Try to pick up an op group on the Fleet
This is much harder to do on a consistent basis than the above tricks, but it can work. If you know some people that you have played Warzones with, then this works even better if you get a group going with some trusted allies, then pick up as many as you can at the Fleet. - Take Assaults to attract attention of random solos
When soloing myself, I tend to move around the map quite a bit, instead of just staying at Central and getting mowed down time after time. I will take an Assault, then wait for someone to come take it back. I will ambush them and stop them from getting the Assault, and then I get a 1v1, which is a lot more fun. Sometimes, they bring friends, but luckily it is rare enough that I don’t usually have to worry about that.
I hope some of these help you on Ilum. With the patch coming tonight with 1.1.5, there might not be much to do on Ilum anymore, but there is still Valor to be had and the fun of World PvP. Good luck, and may the Force be with you.
PvP Talent Build: Survival Gunslinger
LAST UPDATE: Update 1.3.2
This is a PvP build for the Gunslinger. This will mainly utilize the Saboteur specialization, with enough points in Sharpshooter to gain the Ballistic Dampers talent, which allows use of the strategy Dampers Defense.
Note: This build was created with the Darth Hater Talent Calculator. The link to view this build is here. The parallel Sniper build is here.
Class: Gunslinger
Primary Focus: Saboteur
Secondary Focus: Sharpshooter for Dampers Defense strategy
Purpose: PvP
Goal: This build is about survival. While your numbers in Warzones might be lower than in a Sharpshooter spec when it comes to pure damage, in 1v1 combat on Ilum or in a Warzone, Saboteur has the longest staying power. Cool Head (which now heals you in this spec) and Defense Screen become usable every minute, damage taken in Cover is reduced, Scrambling Field has a lower cooldown, and the Gunslinger is still able to take advantage of Ballistic Dampers from the Sharpshooter tree.
General Strategies
Attacking: Shock Charge then Vital Shot to get the bleeds ticking, then Sabotage Charge followed with Speed Shot provides some nice burst damage. Remember that some Contingency Charges are usually left on the target after Speed Shot, so hit them with Flurry of Bolts or if you jump out of cover use the free Quick Shots to regain some energy and make that downtime count. Follow with a usual rotation of Charged Burst and CC, etc.
Defending: Cover is a 6% damage shield in this spec essentially and Hunker Down gains 20 seconds of anti-CC. Use Defense Screen and Cool Head as soon as damage starts rolling in. Use Sabotage to blow up your Shock Charge and recover Cool Head and Defense Screen. Against Snipers and lightsabers, Dodge gives 3 seconds of immunity to ranged and melee attacks. Use it on their hard hitting stuff if you can (i.e. early, since they will try to hit you hard first).
PvP Talent Build: Focused Sharpshooter Gunslinger
LAST UPDATE: Update 1.3.2
This is a PvP Sharpshooter-based build for the Gunslinger, and by extension, the sniper.
Note: This build was created with the Darth Hater Talent Calculator. The link to view this build is here. For the correlated Sniper build, click here.
Class: Gunslinger/Sniper
Primary Focus: Sharpshooter/Marksman
Secondary Focus: Dirty Fighting/Lethality
Purpose: PvP
Goal: This build is about doing as much damage as possible while in cover. Burst damage is king in this build, and it is made for getting rid of the annoying player on the other team that needs to die.



