Archive
Don’t Burnout! Diversify!
Burnout in MMOs is not only common, it is expected. No one picks up an MMO to play forever, and we all expect that someday, we will move on to something different. Today I want to look at some of the things that cause burnout in games, my experience with burnout, and the ways you can address burnout in your own life. Read more…
A Free-to-Play Player’s Guide to the Cartel Market
UPDATED: November 15th, 2012 for Patch 1.5
Welcome to the Fanatical Swordsman’s Free-to-Play Player’s Guide to the Cartel Market.
My goal with this article is to keep the general public up-to-date on the best purchases for Free-to-Play players to make. If you plan to never spend a dime on the game, then this is not the guide for you, as everything in this will have some real-world dollar amount attached to it. If you want to spend as little as possible, then this is the guide for you.
Subscribers considering going Free-to-Play should also read carefully, as I compare pricing to the standard 1-month rate of $14.99. Some of the package options when only playing one way (such as Operations only) save a bit of money from the subscription. Read more…
PvP Talent Build: Shield Tech/Advanced Prototype Hybrid Powertech – 25/14/2
LAST UDPATE: Update 1.2.6
This is a PvP build for the Powertech. It is a hybrid between the Shield Tech and Advanced Prototype specialization trees.
Note: This build was created with the Darth Hater Talent Calculator. The link to view this build is here. The associated Vanguard build is here.
Class: Powertech
Primary Focus: Shield Tech
Secondary Focus: Advanced Prototype
Purpose: PvP
Goal: This build is about movement, interrupts, damage mitigation, and our favorite: Rocket Punch. This build incorporates Jet Charge, while taking both damage mitigation talents for a total of 9% damage mitigation while Ion Gas Cylinder is active. This build uses some shield-activated talents, but does not stack shield-chance itself, due to only being able to shield half of the damage types. Rocket Punch is buffed with a proc-based cooldown-reset, a boost to crit chance and damage, and a boost to direct damage.
All points allocated are the maximum allowed for each ability, unless otherwise noted.
Sentinel/Marauder Advanced Class Guide
Welcome to the Sentinel/Marauder Advanced Class Guide! This is the go-to compendium of knowledge for The Fanatical Swordsman on the Sentinel and Marauder advanced classes.
LAST UPDATE: Update 2.3
Note from Geldarion: The Sentinel is my 3rd level 50, but it is actually one of my favorite PvP playstyles I have encountered. For readability sake, since I am used to the Sentinel, I will use the term Sentinel occasionally as the overall descriptor of this class-type, especially for things that are true of both classes, such as discussions of general tactics. However, I will refer to the specializations by both their names, and I will show builds for both the Sentinel and the Marauder, and I will refer to skills in a manner as such: Jedi Knight skill name/Sith Warrior skill name.





